![]() Map editor and a central server to host and distribute player-modded bundles. ![]() Map scenarios including Europe, Colonization, Asian Empires, World Conquest and many more. ![]() Diplomacy management of economy & population. Cross-platform multiplayer & hotseat-Play including co-op team games. Challenging AI for single player games based on a genetic algorithm. Turn-based grand strategy game with maps & nations from all over the world. ![]() Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game. You forge alliances and together you take on your enemies. You do your best to keep your population happy. Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. Form alliances and fight co-op style with the AI and other players for ultimate victory. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. From Rome to Asian nations, you create your own warring experience. Command your armies in one of the many ancient and medieval countries including the Roman Empire, the Inca, France, Russia, Japan or the Chinese Dynasties. Steam DLC "All Maps & Modding": the game can now be also purchased also via the "All Maps & Modding" DLC.Update 4.35.Age of Conquest is a turn-based grand strategy wargame. This includes everything for single player including hotseat or playing against the AI. Hosting Games: hosting games over the official servers is now free.This covers the same as the corresponding "All Maps & Modding" that is available in-game. The original goal was to cover hosting fees but also encourage players to join other players' games. Display Scaling: the display scale factor setting had the scale into the wrong direction.Buying & Selling Provinces: the buttons now go with a factor of 10x (ditto sending or requesting gold).Private Messages: there is now a dropdown allowing to select how a message is to be sent.Official Events: there was a bug in the verification code preventing an official event game from being started ('null' pointer).Given hosting games is now free, giving 5 coins per day to each player isn't really needed anymore and the amount has been reduced to 1 coin a day. If you had it set before, it was reset due prevent problems. Tooltip Delay: reduced the default from 1000ms to 800ms.UI: export options for avatars and other images updated to also allow to export animated avatars in their internal format.Please re-apply your setting again, sorry for the inconvenience. Language: improved descriptions for "All Maps & Modding" and "Modded Maps".Language: latest translations added - Thanks :-D.Manual: slight wording update to happiness penalties regarding to war (clarity).Formatting: tag now formats text in italics.Key Binding: F10 will now bring up the game menu with settings & exit option when pressed in-game.Mouse Middle Button: the mouse middle button (if available possibly "merged" with mouse wheel) allows dragging the map when pressed.Also, the tooltip delay can now be adjusted inside the game's settings. Maintenance: memory consumption of RenderPool reduced (capped the cached items).Admin Function: ID blocks now allow max.For "Modded Maps" you get ALL the modded maps (not just a single map).
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